Core techniques and algorithms in game programming / Daniel Sánchez-Crespo Dalmau.
Material type:
- text
- unmediated
- volume
- 0131020099
- 23 794.8151
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
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PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN RAK 26 | Koleksi Pinjaman Terhad (Buku bertanda Merah) | RED 794.8151 SAN (Browse shelf(Opens below)) | Available | 0000013854 | |
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PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN RAK 16 | Koleksi Umum (Rak Terbuka) | OS 794.8151 SAN (Browse shelf(Opens below)) | Available | 0000013855 |
Browsing PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN shelves, Shelving location: RAK 16, Collection: Koleksi Umum (Rak Terbuka) Close shelf browser (Hides shelf browser)
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OS 794.81 PAR Beginning illustration and storyboarding for games / | OS 794.81 STL Shaders for game programming and artists / | OS 794.81 STL Shaders for game programming and artists / | OS 794.8151 SAN Core techniques and algorithms in game programming / | OS 794.81526 MUR Game development for iOS with Unity3D / | OS 796.352 LEW Curing common faults : remedy those costly shots / | OS 796.35707 CUR Coaching baseball successfully / |
Includes bibliographical references index.
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