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Object-Oriented Program Development Using C++ : A Class-Centered Approach / Gary J. Bronson.

By: Material type: TextTextPublisher: Boston, Massachusetts : Thomson/Course Technology, 2006Copyright date: ©2006Description: xxiii, 952 pages : illustrations ; 26 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0619159669
  • 9780619159665
Subject(s): DDC classification:
  • 21 005.15
Contents:
Part I : Creating and Using C++ Classes 1. Object-Oriented Design and Development Using C++ 2. Creating Classes 3. Developing Class Methods Part 2 : Statements 4. Assignment, Formatting, and Interactive Input 5. Selection Structures 6. Repetition Statements Part 3 : Completing the Basics 7. Functions 8. Arrays 9. Strings and Characters 10. I/O File Streams and Data Files Part 4 : Additional Class Capabilities 11. Class Functions and Conversions 12. Inheritance, Polymorphism, and Dynamic Memory Allocation 13. The Standard Template Library (STL) Part 5 : Additional Programming Topics 14. Addresses, Pointers, and Arrays 15. Data Structures Appendices A : Operator Precedence Table B : ASCII Character Codes C : Additional Capabilities D : Input, Output, and Standard Error Redirection E: Floating Point Number Storage.
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Item type Current library Collection Call number Status Date due Barcode
Koleksi Pinjaman Terhad (Buku bertanda Merah) Koleksi Pinjaman Terhad (Buku bertanda Merah) PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN RAK 18 Koleksi Pinjaman Terhad (Buku bertanda Merah) RED 005.15 BRO (Browse shelf(Opens below)) Available 0000002304
Koleksi Umum (Rak Terbuka) Koleksi Umum (Rak Terbuka) PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN RAK 3 Koleksi Umum (Rak Terbuka) OS 005.15 BRO (Browse shelf(Opens below)) Available 0000002305
Koleksi Umum (Rak Terbuka) Koleksi Umum (Rak Terbuka) PERPUSTAKAAN POLITEKNIK TUANKU SYED SIRAJUDDIN RAK 3 Koleksi Umum (Rak Terbuka) OS 005.15 BRO (Browse shelf(Opens below)) Available 0000002306

Includes index.

Part I : Creating and Using C++ Classes 1. Object-Oriented Design and Development Using C++ 2. Creating Classes 3. Developing Class Methods Part 2 : Statements 4. Assignment, Formatting, and Interactive Input 5. Selection Structures 6. Repetition Statements Part 3 : Completing the Basics 7. Functions 8. Arrays 9. Strings and Characters 10. I/O File Streams and Data Files Part 4 : Additional Class Capabilities 11. Class Functions and Conversions 12. Inheritance, Polymorphism, and Dynamic Memory Allocation 13. The Standard Template Library (STL) Part 5 : Additional Programming Topics 14. Addresses, Pointers, and Arrays 15. Data Structures Appendices A : Operator Precedence Table B : ASCII Character Codes C : Additional Capabilities D : Input, Output, and Standard Error Redirection E: Floating Point Number Storage.

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