000 | 00837cam a22002537i 4500 | ||
---|---|---|---|
003 | OSt | ||
005 | 20240530084714.0 | ||
008 | 040428s2005 maua 001 0 eng d | ||
020 |
_a1592001556 _cRM229.46 _qpaperback |
||
039 | 9 |
_a20240530084254.0 _c20240530084254.0 _h7 _iMOHAMAD FADHLI BIN MUSTAFA |
|
040 |
_aLOC _cLOC _beng _erda |
||
082 | 0 | 4 |
_a794.8 _223 |
090 | 0 | 0 |
_a794.8 _bFLY |
100 | 1 |
_aFlynt, John P., _eauthor. |
|
245 | 1 | 0 |
_aSoftware engineering for game developers / _cJohn P. Flynt with Omar Salem. |
264 | 1 |
_aBoston, Mass. : _bThomson/Course Technology, _c2005 |
|
300 |
_axxxviii, 862 pages : _billustrations ; _c23 cm. + _e1 CD-ROM (4 3/4 in.) |
||
336 |
_2rdacontent _atext |
||
337 |
_2rdamedia _aunmediated |
||
338 |
_2rdacarrier _avolume |
||
650 | 1 | 0 |
_aVideo games _xProgramming |
700 | 1 |
_aSalem, Omar. _eauthor. |
|
942 |
_2ddc _cKPT |
||
999 |
_c11274 _d11274 |